Скрипт на быстрый Delevel
var obj:TL2Effect; begin while 1<>2 do begin delay(150); if user.dead then begin engine.gohome; delay(4000); end; Engine.FaceControl(0,false); delay(150); if User.inrange(146811,27109,-2231,500) then begin Engine.MoveTo(146811,27109,-2231); Engine.MoveTo(147289,26926,-2229); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(146810,28059,-2294,500) then begin Engine.MoveTo(146810,28059,-2294); Engine.MoveTo(146847,27874,-2294); Engine.MoveTo(147004,27611,-2294); Engine.MoveTo(147004,27611,-2294); Engine.MoveTo(147004,27611,-2232); Engine.MoveTo(147244,26822,-2230); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(145686,21112,-2167,500) then begin Engine.MoveTo(145686,21112,-2167); Engine.MoveTo(145697,21616,-2167); Engine.MoveTo(145050,22609,-2167); Engine.MoveTo(145218,23947,-2167); Engine.MoveTo(146377,24455,-2039); Engine.MoveTo(146484,25685,-2039); Engine.MoveTo(147130,25700,-2039); Engine.MoveTo(147112,25921,-2039); end; if User.inrange(148076,27069,-2231,500) then begin Engine.MoveTo(148076,27069,-2231); Engine.MoveTo(147666,27110,-2230); Engine.MoveTo(147308,26954,-2230); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(148949,21125,-2167,500) then begin Engine.MoveTo(148949,21125,-2167); Engine.MoveTo(146122,21227,-2167); Engine.MoveTo(145697,21616,-2167); Engine.MoveTo(145050,22609,-2167); Engine.MoveTo(145218,23947,-2167); Engine.MoveTo(146377,24455,-2039); Engine.MoveTo(146484,25685,-2039); Engine.MoveTo(147130,25700,-2039); Engine.MoveTo(147112,25921,-2039); end; if User.inrange(144549,22828,-2167,500) then begin Engine.MoveTo(144549,22828,-2167); Engine.MoveTo(145697,21616,-2167); Engine.MoveTo(145050,22609,-2167); Engine.MoveTo(145218,23947,-2167); Engine.MoveTo(146377,24455,-2039); Engine.MoveTo(146484,25685,-2039); Engine.MoveTo(147130,25700,-2039); Engine.MoveTo(147112,25921,-2039); end; if User.inrange(144543,24666,-2167,500) then begin Engine.MoveTo(144543,24666,-2167); Engine.MoveTo(145279,24307,-2167); Engine.MoveTo(146377,24455,-2039); Engine.MoveTo(146484,25685,-2039); Engine.MoveTo(147130,25700,-2039); Engine.MoveTo(147112,25921,-2039); end; if User.inrange(146497,30582,-2487,500) then begin Engine.MoveTo(146497,30582,-2487); Engine.MoveTo(147058,30323,-2487); Engine.MoveTo(147427,29959,-2487); Engine.MoveTo(147427,29339,-2295); Engine.MoveTo(147373,28351,-2294); Engine.MoveTo(147100,27643,-2294); Engine.MoveTo(147246,26930,-2230); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(144648,29158,-2487,500) then begin Engine.MoveTo(144648,29158,-2487); Engine.MoveTo(144966,28868,-2487); Engine.MoveTo(145110,27659,-2295); Engine.MoveTo(146220,27622,-2231); Engine.MoveTo(147108,27272,-2231); Engine.MoveTo(147224,26929,-2230); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(150247,29109,-2487,500) then begin Engine.MoveTo(150247,29109,-2487); Engine.MoveTo(149921,28836,-2487); Engine.MoveTo(149859,28063,-2339); Engine.MoveTo(149776,27675,-2295); Engine.MoveTo(148731,27683,-2231); Engine.MoveTo(148224,27383,-2231); Engine.MoveTo(147306,26932,-2230); end; if User.inrange(147848,30309,-2487,500) then begin Engine.MoveTo(147848,30309,-2487); Engine.MoveTo(147677,30089,-2487); Engine.MoveTo(147462,29870,-2447); Engine.MoveTo(147462,29413,-2295); Engine.MoveTo(147335,28272,-2294); Engine.MoveTo(147108,27664,-2294); Engine.MoveTo(147194,26961,-2229); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(144651,26680,-2295,500) then begin Engine.MoveTo(144651,26680,-2295); Engine.MoveTo(144681,27050,-2294); Engine.MoveTo(144936,27135,-2295); Engine.MoveTo(145145,27605,-2295); Engine.MoveTo(146182,27682,-2231); Engine.MoveTo(146921,27360,-2231); Engine.MoveTo(147218,26948,-2229); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(148557,30461,-2487,500) then begin Engine.MoveTo(148557,30461,-2487); Engine.MoveTo(148114,30076,-2487); Engine.MoveTo(147453,30049,-2487); Engine.MoveTo(147474,29710,-2368); Engine.MoveTo(147397,28461,-2294); Engine.MoveTo(147044,27389,-2231); Engine.MoveTo(147242,26823,-2230); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; if User.inrange(147971,27982,-2294,500) then begin Engine.MoveTo(147971,27982,-2294); Engine.MoveTo(147846,27354,-2231); Engine.MoveTo(147265,26878,-2230); Engine.MoveTo(147267,26400,-2185); Engine.MoveTo(147266,26195,-2103); Engine.MoveTo(147250,25969,-2039); Engine.MoveTo(147206,25899,-2039); Engine.MoveTo(147138,25906,-2039); end; Engine.MoveTo(147352, 26296, -2112); Engine.MoveTo(147256, 25864, -2016); Engine.MoveTo(147256, 25864, -2016); Engine.MoveTo(146968, 25832, -2016); if User.inrange(146968, 25832, -2016, 250, 150) then begin delay(2550); Engine.SetTarget(30848); Engine.MoveToTarget(-20); Engine.DlgOpen(); delay(550); Engine.DlgSel(1); delay(550); Engine.DlgSel(18); delay(550); Engine.CancelTarget; delay(5500); Engine.MoveTo(118618, 16075, -5120); Engine.MoveTo(118264, 16072, -5120); Engine.MoveTo(116712, 16040, -5096); Engine.MoveTo(115256, 16040, -5096); Engine.MoveTo(115736, 14552, -5096); if User.inrange(115736, 14552, -5096,500) then begin Engine.FaceControl(0,true); end; end; end; end.